July 18th — Baseball USA park will open at 2pm. 4pm Skills competition begins ... Parade of Teams starts at 7:30pm
Teams will line-up for the Parade of Teams (all teams required to attend). Pin trading is encouraged.
July 19th — Pool Play
July 20nd — Bracket Play Begins!
July 22th — Bracket Play Ends!
Player Social & Skills Competitions:
SKILLS COMPETITION will follow opening ceremonies
SKILLS COMPETITION DETAILS: The overall objective of the skills competition is to have every player on each team participate and enjoy the social interaction of this tremendous event. Awards will be presented to the champion and runner-up in each age division in each skills competition.
- Round The Horn- (5 Players)
Five (5) players from each team will be allowed to participate. The players will take their positions in the infield (1B, 2B, 3B, SS, C). The catcher will start the event by throwing to a teammate. Each member of the team must touch the ball in their position. The time will start when the catcher throws and will stop when the catcher receives the final throw. ANY DROPPED BALLS OR BAD THROWS ARE CONSIDERED LIVE AND TIME WILL KEEP RUNNING!
- Base Running - (4 Players)
Four (4) players from each team will be allowed to participate. Each player will start inside the batters box and run the bases. Players must touch the preceding runner before they can go. Time will start on first step and end when touching home plate. Any additional player who has not participated in any event can participate.
- Home Run Derby – (2 Players)
Two (2) players from each team will be allowed to participate. Each player will get five (5) outs. Each batter must provide his own picher. Any ball not hit over the homerun marker will be counted as an out. Batter may take two (2) pitches. Once the batter has used his two (2) takes, each pitch after that is not swung at will be an out.
- Flame Thrower – (3 Players)
Three (3) players from each team will be allowed to participate. Each participating player should be fully warmed up prior to pitching. Each player will have three throws to reach their maximum velocity. The fastest pitch wins. In the event of a tie, we will average the three throws to determine the winner. If this method does not break the tie, we will have a throw off to determine the winner.